Trends in Gaming 3 : Mobile Gaming and VR Gaming
Ohms Lounge Podcast Episode 5. In the part 3 in this series we talk about the success of mobile gaming effecting the climate of video games as well as virtual reality into gaming. We look over statistics and sales from 2020 and see the possible future of mobile gaming, VR gaming, and how they can be integrated
Find us on our socials to ask questions and we will follow up with them in our next episode:
https://linktr.ee/Ohms.Lounge
Intro/ Outro Music:
Without You - Zayy
https://soundcloud.com/prodzayy
References:
https://en.wikipedia.org/wiki/2020_in_video_games
https://www.pcgamesn.com/overwatch/revenue
https://jp.ign.com/the-elder-scrolls-v-skyrim/26731/news/skyrim
0:00 intro
0:15 talking about Mobile Games
1:15 Highest grossing games are mostly mobile games. Mobile gaming nomr/ the future
4:23 offline mobile games vs online mobile games. Tricks industry uses
8:10 Candy Crush Vs. League of Legends. Blizzard / Activision doing same tactics in Overwatch?
10:00 What it takes to launch a successful mobile game/ game using only microtransactions.
12:00 Mobile Game tactics / Direction it's going
14:39 Talking about VR
17:00 Mobile gaming + VR gaming future? / effect on social norms
20:00 Possible/ Current uses of VR besides gaming
24:43 Closing thoughts on VR/ Technology /Trends in Gaming/ Conclusion